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Feb.
2006



 

 

 

 

 

 

 


 

 

 


 

 

 

 

 

 

 



 














 

 

Anygraaf app generates Sudoku puzzles for print, Web publication


In response to growing demand for Sudoku puzzles by daily news publications, Anygraaf said it created an easy-to-use Sudoku generator. The Doris Sudoku Generator automatically creates puzzles and solutions with varying levels of difficulty for print or Web publication.

“We recognized that this puzzle is becoming very popular,” said Andrew Hunn, president of Anygraaf USA Inc. “We wanted to give our customers a tool to help them increase the value of their products with a way to create these puzzles on their own and not just for print but for their Web sites as well.”  

For print publication, puzzles and solutions are automatically created based upon pre-defined variables. The degree of difficulty, size and look of the Sudoku can be controlled, Anygraaf said. Automatic generation of either JPEG or EPS formats occurs once the puzzle parameters are chosen. The files can be set for automatic placement on assigned pages; thereby eliminating the manual work associated with publishing Sudoku puzzles.

For the Web, meantime, the Internet Sudoku Generator can publish puzzles directly to the Internet in an interactive format. The interactive version features flexible layout and design, easy Web site integration and three different difficulty levels, Anygraaf said. Users can dynamically generate new Sudoku puzzles themselves in either of the three difficulty levels. Hints are available via a button, which adds one number to the puzzle at a time. A demo of the Web Sudoku is available at www.anygraaf.fi/news/sudokoe.htm.

An introduction to Sudoku

Sudoku is a logic-based number placement puzzle based on a 9-by-9-inch grid made up of 3-by-3-inch sub-grids. Each row, column and sub-grid must contain only one instance of each number 1 through 9. Sudoku puzzles generally have a varying number of digits placed in the puzzle at the outset. The amount of pre-placed figures has no bearing on the difficulty of the puzzle; the difficulty is based on the relevance and positioning of the numbers.