Last
month, we explained rendering intents and the role they play in converting
images in a color-managed workflow (see Understanding rendering intents:
Which one and why? Newspapers & Technology, March 2004).
 |
John Nate |
To
recap: When you convert from one color space to another, you are often faced
with color gamuts of differing sizes. This means colors that exist in one color
space, such as a larger RGB space, might not exist in a smaller CMYK space.
As
a result, these colors need to be remapped or redefined so they can be
reproduced.
The
rules that govern how these colors are redefined are called rendering intents.
Of the four rendering intents available, we usually use only two: perceptual and
relative colorimetric.
Nice
and neat
Here
come the two general rules. When converting from an RGB color space to a CMYK
color space, use the perceptual rendering intent. When converting from RGB to
RGB or CMYK to CMYK color spaces use the relative colorimetric rendering intent.
So
there you have it, nice and neat. But now the questions: Do we always use these
rendering intents in these situations and if we do or dont, how do we figure
it all out?
The
answer to the first question is no, and we have at our disposal a very good tool
to use in order to answer the second question: Adobe Photoshop.
Lets
begin our exploration by assuming that we have an RGB image opened in Photoshop
that needs to be converted into the CMYK space of our press. If Photoshop were
properly set up, we could simply perform an Image>Mode>CMYK color
conversion.
Unfortunately,
this method wont show us whether or not we have the proper rendering intent
selected. Instead, lets examine our options by going to
Image>Mode>Convert to Profile.

Fig.1
Graphic: Chromaticity
Right
or wrong?
As
shown above in Figure 1, our document is currently in the Adobe RGB (1998) color
space and we are converting it to CMYK using our custom press profile and the
perceptual rendering intent.
Although
the theory suggests this is the correct rendering intent, it may not be the
case.
Why?
While the gamut of Adobe RGB (1998) is almost certainly larger than the profile
of our press, the gamut of the image itself could actually be the same size as
the gamut of the press.
In
fact, it may even be smaller. And if it isnt, using the perceptual rendering
intent will needlessly throw away color by over-compressing the gamut.
To
determine the ideal rendering intent to use, select the one that you think is
most appropriate for the conversion that you are performing.
Then,
while observing the image, toggle the Preview button in the Convert to
Profile dialog box on and off. What we are looking for are two main visual
alterations - limited image change and banding. Sadly, we cant always have
both.
The
perceptual rendering intent will probably result in the largest visual change to
the image while the relative colorimetric rendering intent may cause banding.
Look for this banding in image areas containing vivid or saturated colors.
Remember,
the relative colorimetric rendering intent may result in ranges of colors being
mapped to a single color. The visual effect of this is banding, harsh color
breaks, and/or posterization. Try different rendering intents and toggle the
Preview button on and off while closely examining the image.
Use
whichever combination gives you the least amount of image change or the
combination that does not introduce banding.
Other
options
What
about the other options in the Convert to Profile dialog box?
Engine
- The engine is the part of the software that actually performs the conversion.
None of the options will make or break an image conversion, but for the sake of
consistency make sure that your entire staff uses the same engine. When in
doubt, use the default Adobe (ACE). Using Dither allows Photoshop to do a better
job of blending colors to create colors that it needs to make an accurate
conversion. Leave it on.
Black
Point Compensation - This is a little more difficult to explain. Ill cover
that in the next article. For now, leave it on.
So
there you have the rules to select rendering intent and how to break them.
And
dont be afraid to experiment. Although youll more than likely stick to the
general rule of using perceptual rendering when converting from RGB to CMYK and
relative colorimetric when performing an RGB to RGB or a CMYK to CMYK
conversion, take some chances.
Doing
so will either ensure that the traditional approach is correct or allow you to
break the rules. The result? Improved image reproduction.
John
Nate is a color specialist for Chromaticity Inc., an integrator of color
technologies for the newspaper and other industries. He can be reached at
616.361.7773 or via e-mail at jnate@chromaticity.com.