Editors
note: Newspapers & Technology Production Manager Chere Martin is in the
early stages of making her transition from print designer to Web designer. Her
column, which will appear for the next few months, chronicles her journey in an
attempt to help other designers who might be making their own migration to the
wild wild Web.
 |
Chere
Martin
Production Manager
Newspapers & Technology |
To
date, I can find few guarantees in Web design as I do in print.
With
print, there is always one way or another to make things exactly the way I want.
But with Web design, the very nature of multiple browsers (each with its own set
of capabilities) and the nature of people (who also have their own set of
capabilities) make the art of presentation a bit more treacherous.
So
throw your chips on the table, kiss the dice for luck and dont drink too much
as the night rolls on.
From
the very beginning of a Web project, the physical size of various pieces must be
considered. The first size consideration is among the most basic: To what
dimensions should your page be built? Typical canvas sizes are anywhere from
640-by-480 pixels, 800-by-600 pixels or even as large as 1,024-by-768 pixels.
Of
course, you can pick a size in between but keep in mind the typical interface
aspect ratio is 4:3 (four units wide by three units high). The larger the
monitor, the more pixels can be displayed, so consider your audience when
planning a Web project. Is it comprised mostly of the technologically challenged
or is it computer savvy and armed with cutting-edge computer equipment? Treat
this decision as carefully as you would the planning of a print ad for a
visually challenged reader.
Subtract
before adding
Now
that youve determined the size your pages should be, youll need to
subtract some pixels before you begin building your masterpiece. Yes, its
annoying but not so crazy when you consider that the navigation bar of a browser
as well as the vertical slider on the side take up space on a screen.
| Bonus
lingo
Your
page is the called the interface - that which users see and interact
with when viewing or using your
site.
The
interface is what lies between the user and the HTML code. In other
words, its the artsy stuff that shows up on a monitor and makes a
page look cool. In your Web design adventures, you will also hear the
term graphical user interface, or GUI (pronounced gooey), which
also refers to the look of your page as well as the navigation design.
|
And,
of course, each browser will take up different amounts of space. If you want to
see exactly how many pixels your favorite browser uses up, take a screen shot of
it and open it up in Adobe Photoshop.
Screen
shots are taken at 72 dots per inch so it will be size accurate.
From
there, you can crop the image to see either how much space is left after the
navigation tools are gone, or how much is taken out by checking the image size.
And now finally, you have your canvas size decided.
If,
for whatever reason, you decide to throw caution to the wind and build a really
large page that explodes beyond the boundaries of a typical users monitor,
you neednt worry about losing data.
But
the large size will force users to continually use their scroll bars to view
your site in its entirety. The gamble is yours to take when betting whether
someone will or will not bother to take the extra steps to see your content.
Design
away
And
now, we come to a point where most print designers feel like the professionals
they are: creating the look and feel of a project.
Build
your interface in your favorite design software, whether that program is Adobe
Photoshop, Adobe Illustrator or Macromedia Freehand.
Avoid
using a layout program such as QuarkXPress or InDesign. Im sure someone has
come up with some sort of workaround that would get these files into a workable
format for Web use but why bother? Most of the time, you will be aiming to get
the design into Photoshop/ImageReady or Fireworks, so exploit the extensive
artistic tools available to you within those packages.
A
question of fonts
Before
beginning my journey into Web design, one point on which I had been previously
unclear was the hows and whys of font usage on Web pages.
On
the one hand, I understood there were a limited number available; on the other,
Ive seen some pretty swanky fonts on some sites. And since designers,
including me, consider fonts an art form unto themselves, the thought of being
forced to restrict my Web font design to such pedestrian fonts as Helvetica and
Times has always made me want to hurl my lunch.
As
it turns out, I was right on both counts.
For
your fancier page aspects, such as buttons or navigation bars, feel free to use
whatever font you like. But in
order for that text to appear properly in all browsers, you will need to convert
it to an image. Keep in mind that images make much larger files than editable
text.
Yes,
it is simple enough to convert but dont get too carried away. If you have
some text that was converted to an image that later on needs to be adjusted,
look forward to finding the original files, make the changes, export to
Photoshop (if not there already), select changed area, save a new file, go to
each and every HTML page the previous image appeared and replace. Yeah, good
times.
If
youve used editable text, however, the process is greatly simplified and
amounts to opening each HTML page and making the text change by typing. Editable
text must conform to standard font usage in order for it to display properly
from computer to computer (see Figure 1). This graphic, taken from
Macromedias Dreamweaver cascading style sheets menu, illustrates the
hierarchy of how a browser will select and display a font, based on your font of
choice at the time of the pages creation.

Fig. 1
If
you use Arial, for example, and the user doesnt have Arial on his system, the
browser will automatically search for Helvetica. If thats not available, then
the browser will display the users default sans-serif font, whatever it may
be.
In
other words, you cant be guaranteed the font you use is the one that will
appear on the users screen. But really, when was the last time you didnt
see a font such as Verdana on a computer? Editable text is a relatively safe
bet.
Bottom
line? Its up to you whether to use editable text or text that needs to be
converted to images. But keep this in mind: On my first Web site design attempt,
a portfolio site, I tried to be super-fancy and use mostly text that needed to
be converted to images. It took exactly one typo, found a week later, to make me
change my stance on the matter.
An
exception to these font guidelines might be if you happen to be designing a site
that will only be viewed within a companys intranet where all user fonts are
controlled by a central IT department and, thus, everyone has the same fonts.
In
this case, feel free to design editable text with any of those fonts knowing
that your page will display correctly.
Interface
template
In
the same way that branding requires some consistencies from one advertisement to
another, so does your Web site.
Create
consistencies in your interface so users become increasingly comfortable as they
navigate from page to page. Drastic changes in color or layout can be confusing.
Most
well-organized pages have some consistent features that do not change much, if
at all, as you move through their sites:
*Logo
area
*Header
area (perhaps a slogan or site description)
*Navigation
bar area
*Footer
area (fine print, sub-navigation area across the bottom of the page)
*Main
content area (stage)
Consider
these time-tested standards and decide if and how you will approach these items
with your project. Whatever you decide should remain consistent from page to
page for the end user, these items become part of your template.
Personally,
I overlooked some small details when creating my first interface template. Many
sites allow you to scroll page to page via arrow buttons (in addition to the
navigation bar) and mine was no different.
It
seems those buttons dont show up on their own and I needed to backtrack and
build them. Another item my instructors insisted was important is the presence
of some kind of text marker that shows users exactly where they have navigated
to within the site.
Like
so many things in life, you must plan on someone finding themselves lost or
confused and plan accordingly.
A
final note
As
you design your interface do not include the actual text that will be editable.
Design only the area in which it will reside and consider the space it will
require.
Editable
text will be added later within an HTML editor program like Macromedias
Dreamweaver. Your design templates should be what a template is in any other
forum and contain only the elements that will be consistent from page to page
within your Web site.
With
page size and font usage under control, you can proceed with confidence in
building an interface with the print design tools youve come to love without
fear of losing your shirt to the casino that is the World Wide Web. Good luck!
Chere
Martin, production manager at Newspapers & Technology, has a bachelor of
arts degree in graphic design from the Art Institute of Colorado. For more
information on her transition to Web designer, please visit her Web log at www.livejournal.com/users/printgirlonline.
This is an interactive blog, so feel free to post questions or comments there.